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Old 12-30-2011, 02:40 PM   #192
Martin Gantefoehr
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Wow, some impressive list work! Lots and lots of stuff to agree with.

There's really only one thing that I feel is very wrong: Riven's slot in the list.

To me, Myst is the far more influential and creative game. Highly distinctive in its surreal art style, enigmatic, even creepy, beautifully simple and intuitive to play, but hard (-- yet not impossible --) to master.

Riven, on the other hand, is beautiful to look at, but it has a very repetitive kind of beauty. The design is overcomplex and confusing, the game is way too hard, too math-y and too, uh, bureaucratic.

Sure, Riven is still an impressive achivement as a game -- but I think it's really misplaced in a slot that high.

Last edited by Martin Gantefoehr; 12-30-2011 at 02:55 PM.
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