10-06-2003, 04:27 AM | #81 |
Tactlessly understated
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Perhaps since it is open source, hax0rz are not challenged enough, so they leave it alone. It is a dumb prospect, and not really worth considering. It just isn't fun when it is easy - then again, the guy had to steal the source first and then go at the cheats... late for class; no time to make written thougts cohesive...
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10-06-2003, 06:18 AM | #82 | ||||
Knowledgeable
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Rem acu tetigisti -- Jeeves Read my adventure game reviews here Blaskan Dragon Go Server Ragnar Ouchterlony |
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10-06-2003, 06:24 AM | #83 | |
A search for a crazy man!
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Chris "News Editor" Remo Some sort of Writer or Editor or Something, Idle Thumbs "Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright |
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10-06-2003, 06:32 AM | #84 | |
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Call To Power II is a good example of a cheat killing the multiplayer. It is a cheat that gives you a very great advantage. Activision never cared about it and thus never fixed it. No one else has been able to come up with a way to stop the cheat either.
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10-06-2003, 08:12 AM | #85 | |
:P ^^^ at tamz
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Stopping cheats from existing is near-impossible (without burdening the server intensely with all sorts of physics-validation code) -- putting in a decent karma/moderation system to treat cheats is the way to go, imho.
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10-06-2003, 09:36 PM | #86 |
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Yes, it is near impossible to get rid of all cheating possibilities, but there should be an effort to do so anyway. If it is very easy to cheat you won't be helped by som karma-rating.
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10-07-2003, 01:19 AM | #87 | |
Under pressure.
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--Erwin
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10-07-2003, 01:27 AM | #88 | |
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10-07-2003, 01:32 AM | #89 | |
Under pressure.
Join Date: Sep 2003
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Quote:
--Erwin
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> Learn more about my forthcoming point & click adventure: Bad Timing! > Or... Visit Adventure Developers: Everything about developing adventure games. |
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10-07-2003, 03:17 AM | #90 |
The Reggienator
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http://www.theregister.co.uk/content/54/33260.html
http://www.gamershell.com/news_BHalf...yeduntil.shtml So, now Half-Life 2 has been pushed to april 2004, eh? Just f*cking great... Although, again comes a word from Vivendi... http://www.halflifesource.com/ Thanks to the higher powers that Max Payne is going to be delayed. |
10-07-2003, 03:19 AM | #91 | |
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10-07-2003, 04:04 AM | #92 | |
A search for a crazy man!
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Chris "News Editor" Remo Some sort of Writer or Editor or Something, Idle Thumbs "Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright |
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10-07-2003, 04:05 AM | #93 | |
A search for a crazy man!
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Chris "News Editor" Remo Some sort of Writer or Editor or Something, Idle Thumbs "Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright |
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10-07-2003, 04:19 AM | #94 | |
Umbilicus Mundi
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10-07-2003, 04:45 AM | #95 | |
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10-07-2003, 04:54 AM | #96 |
A search for a crazy man!
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Then what are you worried about?
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Chris "News Editor" Remo Some sort of Writer or Editor or Something, Idle Thumbs "Some comparisons are a little less obvious. I always think of Grim Fandango as Casablanca on acid." - Will Wright |
10-07-2003, 04:57 AM | #97 | |
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10-07-2003, 05:28 AM | #98 |
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YO dude i have the copy of Half life source code on my website no joke i swear to god. here is the site http://www.vmdb.tk go there and click on HL2 source code and wallllah enjoy
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10-07-2003, 05:57 AM | #99 | |
Knowledgeable
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I saw a rather comical thing just now. I really don't believe it's true, but anyway:
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Rem acu tetigisti -- Jeeves Read my adventure game reviews here Blaskan Dragon Go Server Ragnar Ouchterlony Last edited by ragnar; 10-10-2003 at 09:35 PM. |
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10-07-2003, 06:17 AM | #100 | |
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There's 160 MB's of it (a lot). It isn't well commented. Typical file headers look like this: //========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============ // // Purpose: // //================================================== =========================== I've only looked at some files from here and there and that's all I can say right now. [edit] Havok seems to be in there too, at least parts of it. Not sure. Hmm... part of what seemed Havok is actually something called "Ipion Virtual Physics SDK" (C) Ipion Software GmbH. But I'm confused, because Havok and IPV stuff are in the same subfolder. [edit2] Well ipion.com redirects to Havok.com so I guess Ipion was previously havok or something. Havok code seems not to be well documented either, but manuals are included. Last edited by Erkki; 10-07-2003 at 06:33 AM. |
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